A downloadable asset pack

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This village environment package are idealy for most type of games. It can be RPG , Farm, roquelike, Survival, RTS..etc game types. 

The idea is with this pack you can extend or combine many type of game genres to create something fun and creative. My target is create a world of assets that contains many worlds and units so you can have a lot of idea come from here. 

This pack already have a lot of contents but I have some extra updates for it soon. As well as there are planned extra packs to add more awesome contents which you will find at the bottom. 

Auto tiling

This pack is already support auto-tiling for Game Maker  ...If you are using Godot, Unity or other engine, please drop me an email and tell me what required files so I'll provide the auto tiling sprite files.

Layered Tile for endless possible and convenient to design your map

The tileset was designed for multi-layers purpose so the level designer will be easy to work and adapt to any idea of his mind.

Grid-based tileset and props


It's really important for tileset and props to be designed in a grid-based so the developer can easy to code, implement logic as well as complex path-finding script. 

We have experienced with path-finding and stuffs so we have a simple script in Game Maker project which included in the package.

The Wheat plants

The Wheat plant have 4 state and a icon. the 4 state of wheat are sapling , boot,ripen,reaped

3 type of soil for farm/plant game mechanics

The soil for farm/plant in this pack support 3 types

1. single cell like Harvest Moon

2. Nested 2x-3x like Stardew Valley

3.  Auto-tiling to support any of soil layout.

 Auto tiling for soil to make awesome plant area. 


As you can see, the soil can be place anywhere and it will connect the nearest soil.

Auto tiling for fence 

The fence auto-tiling is life-saver. you can easy to decor the fence around your farm and home.

The fence is also grid tile which will be used as block movement very well. 

Layered grass to make it looks natural 

The grass layered make the place more natural. It make more depth to your game environments.

The shaky effect can be done easy with code by change the sprite angle to left and right 5 degrees and reduce 1 degree each time it reach to the side. 

Game Maker project included

I used gamemaker.io engine to make the demo and some simple script for moving. So I included the project in the package.

I'm sorry that's I'm not experienced enough with Godot, Unity to make it work in those but It will work very well as tileset with any engines.

Watch 2nd Demo

Extrade Packs are coming soon!

- I'm working on extra packs to expand the contents of the village environments which will come in next weeks. They are:

  • Field Crops and Fruit Trees
  • Farmer/Villager/Peasant
  • Animal 
  • Popular Medieval Houses 
  • NPC


All SanctumPixel's Assets

Top Down Pixel Art Character Assets Bundle

Medieval Pixel Art Characters and Environments

Small Character Bundles

Effect Bundles


What you can :

- Use this asset on your game and sell your game. Credits are welcome but not required!

What you can not :

- Resell the asset. Or edit then resell the asset!

Contact Me

E-mail: sanctumpixel@gmail.com

Purchase

Get this asset pack and 43 more for $184.00 USD
View bundle
Buy Now
On Sale!
30% Off
$18.00 $12.60 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $12.60 USD. You will get access to the following files:

village_pack.zip 2.1 MB

Comments

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🥺 Could you provide files which can be used directly in Godot for autotiling? Converting those .png files into another format is hard.

How did you do the shadows? is it a rendered game object? 

Hi! I really love your art style. Were you planning on doing building interiors?

Thank you! I'll work on some buildings later. Right now working on demon character packs.

Deleted 228 days ago

Thank you! Im not looking for co-op project.